< June 2016 >

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  • Create an image within a perfectly square canvas.
  • Canvas height multiplied by the amount of colors must equal exactly 512.
  • The amount of colors must be less than the canvas height.


For example: 64 height x 8 colors = 512.

Canvas size - Max 256 x 256.
Colors - See above.
Animation - Optional.
Transparency - No.



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.
Posted by skamocore @ 6/27/2016 00:01  |    16
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The Beautiful Couché pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge! Check out the Beautiful Couché forum thread for more information.
Read the full post...

Posted by skamocore @ 6/27/2016   |    3
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I just released a tutorial about animating Duelyst attack animations. You can check it out HERE

It goes over everything from key framing to special effects. Hopefully some of you will find it useful!

Posted by Adcrusher @ 6/16/2016 11:47  |    5
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With some help from the forum, longtime PJer Pixel_Outlaw (pOpO) just released a little puzzle/logic game Shufflet on Steam Greenlight.

Read the full post...

Posted by Pixel_Outlaw @ 6/17/2016 16:40  |    1
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prowler ran a kickstarter project for a pixel art book (includes some Pixeljoint members), which succeeded with great feedback. The Masters of Pixel Art book series was created as a celebration to the pixels, presenting a selection of the very best in pixel art in an exclusive production. Volume 1 is now available for sale HERE

Now with a 10% discount until the 27th of June!
use the code: nicepixel

Posted by prowler @ 6/17/2016 16:14  |    3
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This month is the 15th anniversary of the Game Boy Advance's release in the West. So, this week, create a pixel art 'de-make' of an already-existing polygonal game.

Canvas size - Max 240 (horizontal) x 160 (vertical).
Colours - Unrestricted.
Animation - Optional.
Transparency - No.



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.
Posted by skamocore @ 6/20/2016   |    5
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The The Food Level pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge! Check out the The Food Level forum thread for more information.
Read the full post...

Posted by skamocore @ 6/20/2016   |    0
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The following pixel artists produced Pixel Joint's top rated pixel art for May 2016. Many thanks go out to this month's top pixel artists and all the members who took time to rate.
 
#1 Pixel ArtToro Garden by ADrawingMan
#2 Pixel ArtOpen Space Delivery by Finlal
#3 Pixel ArtHexquisite 03 by vierbit
#4 Pixel ArtJellygirl by a3um
#5 Pixel ArtObservatory by Mrmo Tarius
#6 Pixel ArtInto The Rift - Evasive Manuevers by Weston
#7 Pixel ArtBar the n entrancse by Thu
#8 Pixel ArtCreeping by Mrmo Tarius
#9 Pixel ArtFire Goblet by Joecreates
#10 Pixel ArtHexquisite Avatar by Indigo
Posted by Gecimen @ 6/17/2016 06:57  |    1
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Allegedly, opaque couché is the world's ugliest colour. Poor opaque couché :(

This week, try to cheer up this misunderstood colour by using it in an image that depicts beauty. It can be a person, an animal, an environment - anything that you find beautiful.

Thanks to DawnBringer for linking to this article about the colour (WARNING: don't click the link if you have a weak stomach).

Canvas size - Unrestricted.
Colours - Max 8. Must include the colour shown below:

(#4A412A)

Animation - Optional.
Transparency - No.



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by skamocore @ 6/13/2016   |    12
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The Gems pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge! Check out the Gems forum thread for more information.
Read the full post...

Posted by skamocore @ 6/13/2016   |    0
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Well-known PJer FrankieSmileShow has launched his very own Frankie's Casual Pixel Shack where you learn how to turn screenshots from classic 8-bit or 16-bit games into something new without compromising their existing style. A fantastic way to get into the essentials of pixel art.

You can watch the show on his Twitch stream Friday nights at 8 PM EST.

Read the full post...

Posted by FrankieSmileShow @ 6/10/2016 16:17  |    8
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Caladium, has created some great looking assets as part of the team on the just released Ara Fell: character sprites,  animations for battles and cut-scenes, enemies, more tiles, etc.

Read the full post...

Posted by Caladium @ 6/3/2016 19:10  |    3
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Create a mock-up of an original video game showing a screen from a food-themed level.

A good example from the first Rayman game.

Canvas size - Unrestricted.
Colours - Max 18.
Animation - Optional.
Transparency - No.



The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by skamocore @ 6/6/2016   |    2
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The Spaceship Interior pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge! Check out the Spaceship Interior forum thread for more information.
Read the full post...

Posted by skamocore @ 6/6/2016   |    0
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PJs next isometric collaboration has begun in the forum.
The theme for this isometric collaboration is post-apocalypse and anything relating to this general theme is cool...
Welcome to the Thunderdome!

Featuring mordfikosz's award winning 11 color palette.

Read all the details and the project rules HERE

Posted by jalonso @ 5/20/2016 17:36  |    0

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