Four-Armed; be forewarned

Four-Armed; be forewarned

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Pixel Art Details

Title: Four-Armed; be forewarned
Pixel Artist: Scarodactyl  (Level 8 Marshal :: 10471 points)
Posted: 8/2/2011 19:57
Palette: 14 colors
Statistics:  8 comments    15 faves    0 avatars

Yet another RPG enemy style sprite in a generally FF6-inspired style, with a somewhat wonky palette.  I'm not really sure what else to say--this is the image that came to mind when I read the challenge.

Weekly Challenge: Sub-Terror-aneanWeekly Challenge: Sub-Terror-anean


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Hylst (Level 3 Enforcer) @ 8/6/2011 01:28

 It's fine Pixel art, very well choosed palette, & pixels for a such a good rendering in a small size ! 5/5

Scarodactyl (Level 8 Marshal) @ 8/3/2011 13:06

@Surt: Ah, ok, I see what you mean.  Here's an edit to that arm; it's not quite as extensive as yours, but I think it does address some of the same issues.
@TrojanMonkey:  he has pale, moist semi-transparent skin plus several limbs and a prehensile tail to navigate the utter darkness of the subterranean depths.  I wouldn't put him in the same weight class as a balrog, but it's the same general idea of a horror which has been driven down into the darkness.
@KittenMaster: thanks!

KittenMaster (Level 4 Deputy) @ 8/3/2011 05:38

 You nailed the FF6 style.  I knew it was it before reading the description.

TrojanMonkey (Level 1 Private) @ 8/2/2011 23:24

This does not seem to be a mob that lives underground.

Too tierd to give further C&C

surt (Level 11 Godfather) @ 8/2/2011 23:00

A rough edit (not quite there but hopefully it gives you the idea):

Scarodactyl (Level 8 Marshal) @ 8/2/2011 21:14

Thanks guys!  Here's a quick edit that hopefully fixes the arm (and the neck).

capfal (Level 2 Flatfoot) @ 8/2/2011 20:39

The back forearm looks unnaturually long/straight.

Looks great though :)

surt (Level 11 Godfather) @ 8/2/2011 20:36

Love the aged bronze look.

Its right upper arm look awkwardly twisted into the plane of the torso, rather than hanging forwards.

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