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Admiral
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Quote administrator Replybullet Topic: CHALLENGE 7/4/2016: Sprite Recolour
    Posted: 04 July 2016 at 12:00am

CHALLENGE: Sprite Recolour

Design a sprite of an original character, then create at least two alternate colour schemes or outfits for that character.

Canvas size - Each individual sprite must be a maximum of 32 x 32. The total canvas size, however, is unrestricted.
Colours - Max 32 for the entire image.
Transparency - Required.
Animation - Optional.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Sprite Recolour pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Lytschi
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Quote Lytschi Replybullet Posted: 04 July 2016 at 4:30am
Is it ok if we already designed a OC and just use it for the challenge or does everything have to be from scratch?
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skamocore
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Quote skamocore Replybullet Posted: 04 July 2016 at 5:36am
From scratch.

Edit: It can be a design that you're conceived before this week, but all the pixel art must be done this week.
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eishiya
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Quote eishiya Replybullet Posted: 04 July 2016 at 6:27am
If even the character has to be designed from scratch and we can't use one of our existing OCs, shouldn't the challenge directions say "Create a new original character and design a sprite of them, then create [...]"?
Or did you misunderstand Lytschi's question? I think they're asking whether we can use an OC we already have, not whether we can use a sprite we've already made.
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skamocore
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Quote skamocore Replybullet Posted: 04 July 2016 at 6:48am
Right, I edited my previous post.
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Ceres Mikael
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Quote Ceres Mikael Replybullet Posted: 04 July 2016 at 8:17pm
Lets see... something simple maybe...
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Calaerdir
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Quote Calaerdir Replybullet Posted: 05 July 2016 at 7:54am
Need some feedback...
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delicatone
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Quote delicatone Replybullet Posted: 05 July 2016 at 7:22pm
Looks cool, whats the character? These kind of flat/static poses are great for working out the costume design, but I would now start to experiment with different poses to give your character some life. Take a look at Guilty Gear sprites, each one has a pose that really adds to the personality of the character.

Also, I would suggest getting away from the directly-above (think UFO tractor beam) lighting, for your new pose.

And at this size (especially since you aren't outlining) I would say scratch the dithered background, or at the least drop the background saturation really low to allow your character to pop out more.
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Quote Fluttershaft Replybullet Posted: 06 July 2016 at 2:28am
Alright, before I make more I'd like to get some critique, the one on left is base.



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Calaerdir
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Quote Calaerdir Replybullet Posted: 06 July 2016 at 5:06am
Really liked that idle animation!
And thanks for the feedback yahkehbu, I tried to do what you've said, came up with this:
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delicatone
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Quote delicatone Replybullet Posted: 06 July 2016 at 7:28am
Wow, a big improvement! Make sure to be cautious of your color count, and remember, transparency is a color.

I think you could reuse some of your colors more, for the orange guy, you might think of using the same shadow color for the body and the tunic, for the blue, the same shadow color for the tunic and boots? I think this kind of thing could pull your sprite together more (and save you some colors).

If you haven't already, I would suggest taking a close look at the way details, shading and contrast are handled in the SNES Castlevania IV and Dracula X games, seems to be along the line of what you are doing. (Particularly take notice to the few super bright highlight pixels in IV, those can really make your sprite POP!)
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Calaerdir
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Quote Calaerdir Replybullet Posted: 06 July 2016 at 9:01am
Thanks! I'll try to be more careful with the colors. Maybe tweak the saturation a bit
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Calaerdir
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Quote Calaerdir Replybullet Posted: 06 July 2016 at 9:23am
Something like this?
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delicatone
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Quote delicatone Replybullet Posted: 06 July 2016 at 8:55pm
A lot of improvement , might want to take another look at the left arm, careful with banding and fat pixels.
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Calaerdir
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Quote Calaerdir Replybullet Posted: 07 July 2016 at 8:10am
Hm yeah you're right. I'll look into it :)
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mkd
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Quote mkd Replybullet Posted: 07 July 2016 at 11:22am
Is there a way to easily know color count ?

 
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Calaerdir
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Quote Calaerdir Replybullet Posted: 07 July 2016 at 11:28am
You can change your image mode to indexed, and select how many colors you want. When you hit ok if there were more colors than the limit you've selected some colors will change in to similar colors already in the image
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Amorph
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Quote Amorph Replybullet Posted: 07 July 2016 at 3:09pm
In addition to what Calaerdir said, you could also get a link to your image (by uploading it to imgur.com or another image host) before inserting it into the PJ Image Specs tool.
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mkd
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Quote mkd Replybullet Posted: 07 July 2016 at 5:11pm
Originally posted by Amorph

PJ Image Specs tool.

Thank you! That's what I was looking for. So my image has 30 colors.
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atprises
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Quote atprises Replybullet Posted: 07 July 2016 at 11:53pm
Hello! Can I ask?
It says "Design a sprite.. then create at least two alternate.." so does it mean that there should be 1 original char and 2+ of recolors? So it's at least 3 sprites on the final image, right? I am confused a bit >.<
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skamocore
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Quote skamocore Replybullet Posted: 08 July 2016 at 3:14am
Yep at least three individual sprites.
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atprises
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Quote atprises Replybullet Posted: 08 July 2016 at 3:43am
Thank you!
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Quote jalonso Replybullet Posted: 08 July 2016 at 5:52am
Originally posted by mkd

Is there a way to easily know color count ? 


Use the image specs tool in the gallery's top menu :)
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guedzilla
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Quote guedzilla Replybullet Posted: 08 July 2016 at 6:45am
Hi everyone! First time I post on the forums… I'd like some feedback please :)


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Calaerdir
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Quote Calaerdir Replybullet Posted: 08 July 2016 at 10:14am
I liked man! A lot of personality.
Hey last time ( I hope ) that I'll ask feedback on this piece.
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guedzilla
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Quote guedzilla Replybullet Posted: 08 July 2016 at 6:07pm
Thanks! Just after posting it here I saw some things to correct…

About yours, I like it. You've come a long way since the first one you posted here. I'm far from being an expert, but I think I prefer the colors from the previous one. There seems to be more contrast and detail on the clothes. The new arm shadow looks much better than the old one though. :)
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