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Quote administrator Replybullet Topic: CHALLENGE 12/22/2014: Snow Globe
    Posted: 22 December 2014 at 12:01am

CHALLENGE: Snow Globe

Create an image using the snow globe canvas shown below. Your image doesn't actually have to be a snow globe, if you don't want.

The image is divided into two sections: the globe and the base. Each of these two sections must use a different set of colours. You can decide to split the colours however you want; for example, you could have 10 colours in both sections or 4 in one and 16 in the other.


Canvas Size - Use the provided canvas.
Colours - Max 21. Transparency counts as a colour. Each section (globe and base) must use a completely different set of colours.
Transparency - Required, but only outside the canvas.
Animation - Optional.


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Snow Globe pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!

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Drazile
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Quote Drazile Replybullet Posted: 22 December 2014 at 2:45am
So, we're not allowed to use transparency (apart from the outside border), right?
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skamocore
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Quote skamocore Replybullet Posted: 22 December 2014 at 3:14am
Correct.
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Bcadren
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Quote Bcadren Replybullet Posted: 22 December 2014 at 7:16am
Question: 21 total or 21 for each grouping?

EDIT: Brainstorming I have 3 basic ideas I think.

  1. A rendering of an actual snowglobe. Probably using the ones from New Vegas, or another game as the base. OR...hell a nativity scene; it is a Christmas themed challenge.
  2. Well this. Very reflective sphere showing a warped room interior.
  3. Partial reflection of stereotypical fortune teller leaning over it; scene of heroes doing something inside.


Occurs to me that you could play on multiple of those (real image inside, reflected image on outside).

Don't really have ideas for it not being a snowglobe or similar orb though; feels somehow less interesting to pull that out from under the theme.

Edited by Bcadren - 22 December 2014 at 7:32am
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skamocore
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Quote skamocore Replybullet Posted: 22 December 2014 at 7:49am
21 total. One of which is reserved for the transparency outside the canvas.
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eishiya
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Quote eishiya Replybullet Posted: 22 December 2014 at 7:22pm

Would love some feedback. It's "done" in that I've got everything I planned down, but I'm sure a fresh pair of eyes might see something that could be pushed further.
I am thinking of making the foreground (the base) brighter rather than darker/duller than the background, but I'm afraid there'll be too much contrast in unimportant areas if I do. I'm also unsure about that sky.


Edited by eishiya - 22 December 2014 at 8:32pm
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Volrak_Rutra
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Quote Volrak_Rutra Replybullet Posted: 22 December 2014 at 9:15pm
good job on harmonizing the colours, the image looks tied together really well. the only thing i can think of is the shading of the foreground trees, they could use some more shading, i think. you are at 19 colours right now, so you can add 2 more for that.
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Meapers
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Quote Meapers Replybullet Posted: 23 December 2014 at 12:21am

Does this follow the guidelines for the challenge?
Also some feedback would be nice if I could get any. (I know that the hands need some work).

@eishiya - It looks quite nice so far, I agree with Volrak about the foreground and how you could add another color to the trees.

Edited by Meapers - 23 December 2014 at 12:31am
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skamocore
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Quote skamocore Replybullet Posted: 23 December 2014 at 1:25am
Well, the base should have a different colour to the demon's chest. Also, transparency.
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Pheno
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Quote Pheno Replybullet Posted: 23 December 2014 at 10:07am


No transparency at the moment because I'm working in MS Paint.
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Drazile
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Quote Drazile Replybullet Posted: 23 December 2014 at 3:59pm
Originally posted by Pheno



No transparency at the moment because I'm working in MS Paint.

I was going to that too :P
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Duckazoid
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Quote Duckazoid Replybullet Posted: 25 December 2014 at 4:25pm
Hello! 13 colors used at this stage.
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Motrox
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Quote Motrox Replybullet Posted: 25 December 2014 at 4:55pm


WIP Scene
I'm not really sure what to do with the bottom at this point..
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jalonso
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Quote jalonso Replybullet Posted: 25 December 2014 at 5:05pm
These last 2 are looking great.
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seryon
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Quote seryon Replybullet Posted: 25 December 2014 at 10:52pm
Hello joointersss!
first attempt
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Quote Duckazoid Replybullet Posted: 26 December 2014 at 4:25am
Final touches.

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Quote jalonso Replybullet Posted: 26 December 2014 at 5:06am
Originally posted by Duckazoid

Final touches.


Everything works but the thick outline on the globe.
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Duckazoid
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Quote Duckazoid Replybullet Posted: 26 December 2014 at 11:17am
I'll work on that! thanks!
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Mazmon
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Quote Mazmon Replybullet Posted: 26 December 2014 at 7:47pm
My attempt: 
Not sure how to make the ball look like crystal while not using too many colors.
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eishiya
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Quote eishiya Replybullet Posted: 27 December 2014 at 9:10am
Not digging the blatant mirroring on the face/mask. Mirroring can work well for smooth shapes, but with textures it becomes very obvious and artificial.
As for making it look like crystal, I think just having some light highlights on the glass that curve with its shape would do. You can reuse some of your existing colours for antialiasing, and perhaps add a light grey (grey would save you the trouble of needing both a light green and a light red) for further blending.
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