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Admiral
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Quote administrator Replybullet Topic: CHALLENGE 12/1/2014: Tabletop
    Posted: 01 December 2014 at 12:00am

CHALLENGE: Tabletop

This week, create a mockup of an original digital board game. It can be a serious game or something utterly absurd.

Several existing examples here:

Puerte Rico
Lords of Waterdeep
Monopoly
Ticket to Ride
Small World

Canvas Size - Max 320 x 200. Either horizontal or vertical.
Colours - Max 22.
Transparency - No.
Animation - Optional. 


CHALLENGE RULES

  • Participants have until this upcoming Sunday at midnight (12AM Pacific) to submit their entry (strict). Don't forget to check the 'Submit to weekly challenge' checkbox.
  • Only new pixels allowed.
  • Open to all members.
  • Posting WIPs in this thread or in new threads in the WIP section is highly encouraged, but ONLY SUBMIT YOUR FINAL ART.

CHALLENGE JUDGING

  • Every Sunday at midnight (12AM Pacific) the previous week's entries are judged.
  • Every week a new voting poll will be posted for previous week's entries.
  • Winner announced the following week.

CHALLENGE PRIZES/GOODIES

  • Top three finishers will receive an award displayed in your PJ gallery profile for all to see and envy.
  • Top finisher gets to call the following week's challenge...sweet.
  • 'Participation' ribbons will be given for all who enter.
  • No matter what happens you get challenged :)

CHALLENGE VOTING

Vote now for your favorite pixelart in this week's challenge!

CHALLENGE AWARDS

The Tabletop pixel art challenge is complete and we have three new champions. This week's challenge awards go to the following pieces:



Thanks so much to all who took the time to vote and participate in the challenge!



Edited by skamocore - 05 December 2014 at 9:36pm
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Crimso
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Quote Crimso Replybullet Posted: 01 December 2014 at 2:24am
I don't quite understand what's meant by "original"- are we supposed to come up with our own idea for a board game, or create a mockup that depicts an existing one?
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Gecimen
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Quote Gecimen Replybullet Posted: 01 December 2014 at 2:32am
Your own game, however, it can resemble any mechanics there is.
The point is, most existing board games already have a digital version.
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Finlal
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Quote Finlal Replybullet Posted: 01 December 2014 at 4:44am
It would be funny if created mockup would match upcoming ludumdare theme.
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Quote Drazile Replybullet Posted: 01 December 2014 at 2:51pm
I know, I'll do a version of chess with modified rules that I created a while ago (I called it chezz). There are two classes: sword and gun. All players move like a king would in normal chess. Each turn, one player can attack. Sword attacks all 8 adjacent squares, and gun attacks one line of squares.

There are also walls and stuff.
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Quote Gecimen Replybullet Posted: 01 December 2014 at 3:09pm
Sounds interesting already...
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Quote Drazile Replybullet Posted: 01 December 2014 at 11:54pm
WIP

The location of those darker knights isn't permanent. It's just me getting their colours straight.
The transparency is only there because I don't know what else to put there yet.


Edited by Drazile - 01 December 2014 at 11:56pm
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Quote Crimso Replybullet Posted: 02 December 2014 at 4:25am
Interesting, though I think you should make the board tiles perfectly square- in these sort of top-down-RPG-ish views, visual appeal generally wins over realistic perspective.

Also, I'm assuming vertical is allowed and the "horizontal or horizontal" thing was just a typo. If not, then I guess mine won't count toward the challenge- assuming I can even complete it on time. I've thought about doing a sort of simplified tabletop RPG-type game with a dungeon as the setting and the generic skeletons and bats and orcs and whatnot, although at this point I've really only planned out the GUI to show cards and options and all that.
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Quote Tad-Long Replybullet Posted: 02 December 2014 at 6:03am
I have an idea I may work on. It's called "No Farm No Vowel."
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Quote sormi Replybullet Posted: 02 December 2014 at 1:49pm
Does it have to display whole board?

Edited by sormi - 02 December 2014 at 1:49pm
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Quote skamocore Replybullet Posted: 02 December 2014 at 2:47pm
Originally posted by sormi

Does it have to display whole board?

That would be a good idea. What are you planning?
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Quote sormi Replybullet Posted: 03 December 2014 at 3:44am
Just wondering if one could just show couple tiles of monopoly board and draw higher resolution pieces instead of fitting whole monopoly board into 320x200 canvas. That would kinda ruin the whole idea of board game mockup, wouldn't it?


Edited by sormi - 03 December 2014 at 3:45am
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Mrmo Tarius
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Quote Mrmo Tarius Replybullet Posted: 03 December 2014 at 4:14am
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Quote jalonso Replybullet Posted: 03 December 2014 at 5:34am
Originally posted by sormi

Just wondering if one could just show couple tiles of monopoly board and draw higher resolution pieces instead of fitting whole monopoly board into 320x200 canvas. That would kinda ruin the whole idea of board game mockup, wouldn't it?


"create a mockup of an original digital board game."

Monopoly already exists so you can't use that.
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Quote sormi Replybullet Posted: 03 December 2014 at 8:53am
Originally posted by jalonso


"create a mockup of an original digital board game."

Monopoly already exists so you can't use that.


Well that was not the point. The point was if I were to create a monopoly-like board game and zoom in to couple game pieces (tin soldiers for example) would it still be considered a board game?


Edited by sormi - 03 December 2014 at 8:54am
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Quote Gecimen Replybullet Posted: 03 December 2014 at 11:40am
Originally posted by sormi

Originally posted by jalonso


"create a mockup of an original digital board game."

Monopoly already exists so you can't use that.


Well that was not the point. The point was if I were to create a monopoly-like board game and zoom in to couple game pieces (tin soldiers for example) would it still be considered a board game?


Of course it would. There are thousands of board games out there that use figures.
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Quote Drazile Replybullet Posted: 03 December 2014 at 1:20pm
Originally posted by Mrmo Tarius

-snip-
What is it, some sort of dominoes RPG?
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Quote Mrmo Tarius Replybullet Posted: 03 December 2014 at 3:37pm
Yes :)
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Quote Iscalio Replybullet Posted: 04 December 2014 at 7:29pm
Sorry if this is clear to other people. By original does that mean you cannot base the board game on an existing mythology (ie. Starcraft or Final Fantasy or Teenage Mutant Ninja Turtles would be off limits as a subject matter)?

I'd like to use an existing IP like one of the examples above to create an "original" boardgame. Is this acceptable?

Thanks.

edit: I guess to be specific I'd like to use the MagiNation IP which as far as I can tell has been a card game, gameboy game, and tv show. But never a board game in the sense of what I'd like to make .

Edited by Iscalio - 04 December 2014 at 7:52pm
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Quote Gecimen Replybullet Posted: 04 December 2014 at 7:48pm
Originally posted by Iscalio

Sorry if this is clear to other people. By original does that mean you cannot base the board game on an existing mythology (ie. Starcraft or Final Fantasy or Teenage Mutant Ninja Turtles would be off limits as a subject matter)?

I'd like to use an existing IP like one of the examples above to create an "original" boardgame. Is this acceptable?

Thanks.


Star Craft has an existing board game, but yes you can use an existing IP and as long as you don't copy the existing board game; it's original.
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Quote Iscalio Replybullet Posted: 04 December 2014 at 8:24pm
great thanks
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Quote Iscalio Replybullet Posted: 05 December 2014 at 12:18am
WIP1 Kybar's Teeth region. picked my ramps. tested out my light/shadow method thingymadoo. starting to design low res nation symbols.



WIP2 Bograth region.



An example map of the world I'm referencing here:

the Moonlands
http://img1.wikia.nocookie.net/__cb20110102060220/magination/images/8/8b/Moonlands.png

Edited by Iscalio - 05 December 2014 at 1:26am
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Quote Crimso Replybullet Posted: 05 December 2014 at 7:40pm
Well, here's the mockup GUI for my entry. 20 colours, done vertically based on the assumption that it's allowed and "horizontal or horizontal" is a typo. I've basically got all weekend to get the actual board done, now.
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Quote Iscalio Replybullet Posted: 06 December 2014 at 1:13am
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Quote Crimso Replybullet Posted: 06 December 2014 at 4:23am
I'm not sure if that water is meant to just be a rough sketch or not, but it looks awfully scratchy. I'd suggest putting your shading into larger clumps with smoother, thicker lines, especially around the brightest highlight. What you've done so far is pretty good, though; your colour ramps seem quite nice and I'm interested to see the final version.
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Quote Gecimen Replybullet Posted: 06 December 2014 at 9:30am
Originally posted by Crimso

I'm not sure if that water is meant to just be a rough sketch or not, but it looks awfully scratchy.


Couldn't disagree more. This is more stylish as is to me.
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Quote jalonso Replybullet Posted: 06 December 2014 at 10:15am
Originally posted by Gecimen


Originally posted by Crimso

I'm not sure if that water is meant to just be a rough sketch or not, but it looks awfully scratchy.
Couldn't disagree more. This is more stylish as is to me.


I agree. Throw a bit of AA to soften a bit and it will be beautiful.
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Quote Crimso Replybullet Posted: 06 December 2014 at 3:38pm
Originally posted by jalonso

I agree. Throw a bit of AA to soften a bit and it will be beautiful.
That's the thing- I'm not sure AAing is really possible with those colours. And I'm not trying to be critical in saying that; it's just how it is.
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Quote Drazile Replybullet Posted: 06 December 2014 at 4:08pm


Big gifs are hard.
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Quote Iscalio Replybullet Posted: 06 December 2014 at 4:44pm
lol yeah the water is still WIP. I think part of the problem is there's still a large blue band that is't blended in. We'll see how much time I have to come back to it, right now I'm not even sure how much it will be visible if I put other elements on top of the water area, so I'm just trying to finish up the land first.

thanks for the suggestions. not exactly sure how to anti alias the water with 4-5 available colors, maybe I could move the colors closer together. I've already toned down the high color.
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Quote Crimso Replybullet Posted: 06 December 2014 at 5:35pm
Pretty much got the board done, just need to add a few more traps/objects.



I've still got no idea how I'm going to do the player and monster pieces; hopefully I'll figure something out in time.
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Quote Volrak_Rutra Replybullet Posted: 07 December 2014 at 8:34pm
Damn, hours before the end of the challenge I come up with the best game: Hungry Hungry Games. Well, no time now, so may the odds be ever in your favor, all who participates.


Edited by Volrak_Rutra - 07 December 2014 at 8:34pm
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Quote Drazile Replybullet Posted: 07 December 2014 at 9:56pm
What would 'Hungry Hungry Games' involve?
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Quote Iscalio Replybullet Posted: 10 December 2014 at 12:20am
Cheetos and Mountain Dew are involved I'd wager.
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