Pixel Art Challenge: Game Mockup Tiles

This week you are challenged by perciv@l , the winner of the Ides of March challenge.
Make a game mockup of an underground city or place using only 2D tiles. Only background and characters.
  • No tile size restriction
  • Animation is optional
  • No isometric tiles
  • No life counters, status bar or other UI elements
  • No limit on unique tiles
The challenge thread will have all the challenge updates. The thread is also a great place to post your WIPs.

Posted by sedgemonkey @ 4/9/2007 00:57  |    21


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jedzed (Level 2 Flatfoot) @ 4/14/2007 07:23
im out i made a start but i lack ideas and im not understanding the rules

ScarredShadow (Level 4 Deputy) @ 4/13/2007 18:19
Well i just submitted my first contest entry, so I hope there are only a few entries so that I can have a better chance of winning.

inkspot (Level 4 Button Man) @ 4/13/2007 07:32
hmm, and again, this is getting few entries?

silent sniper (Level 1 Depressed) @ 4/12/2007 17:11
ohh screw it... im terrible at tiles... im out

flaber (Level 1 Seaman) @ 4/12/2007 08:57
dont assume people will make good use of a rule.
rather set the boundries for them to explore within - instead of no boundries at all.
I know its dumb...
but, its just how people are
always trying to find the loophole

inkspot (Level 4 Button Man) @ 4/12/2007 00:09
Bah, and again I am in a lack of time...

NobleClock (Level 2 Corporal) @ 4/10/2007 16:45

imma try, i need to get back in the swing


sedgemonkey (Level 11 Master Assassin) @ 4/10/2007 11:42
Woah, lot of hostility in this thread... let's all bury the hatchet and pixel our cares away with this challenge.

Ensellitis (Level 11 Sensei) @ 4/10/2007 01:47
good idea.  instead of challenging yourself, wait around until one that isnt as much as a challenge or one you like to come around.  wish i though of that.

silent sniper (Level 1 Depressed) @ 4/9/2007 20:27
finally. one i like.

Scruffs (Level 7 Assassin) @ 4/9/2007 18:19

btw does it have to be literally 'under ground'?

Scruffs (Level 7 Assassin) @ 4/9/2007 18:01
I am so in ^__^

jedzed (Level 2 Flatfoot) @ 4/9/2007 15:36
Im actually gonna take part in this one lol, ive been away for a while

Animmaniac (Level 4 Murderer) @ 4/9/2007 15:35
I expected people to have good sense about the tile freedom, but as it seems people don't have enough. The idea was to leave room for people brake those common 16X16, 32X32... square tile sizes and maybe think outside the box about the screen size and shape. With the number of unique tiles fixed, a big screen size (e.g. 40X30 tiles) could have a small variation making the mockup monotonous, just like a small screen (e.g. 5X10) could have all the tiles differents, making no point in using tiles.

If people are unable to establish a balance by themselves, than let's add more restrictions.

FrankieSmileShow (Level 6 Manager) @ 4/9/2007 14:37
Yeah. hell, with no tile size restriction you could consider every pixel a tile haha
Id suggest to change the rules of this one to like, a maximum of 32 or 64 unique tiles, and throw in a tile size restriction of between 8 to 32 pixels...
Else its just too easy to take advantage of this... These restrictions arnt harsh at all, but makes sure no one just freehand everything.

Also you could request the submissions also contains the tiles beside it on the same image.

The B.O.B. (Level 11 Master Assassin) @ 4/9/2007 13:57
No limit on unique tiles? Soooo...what's the purpose of the tiles then? Might as well just freehand the scene altogether. That is unless, I'm not understanding the rules that well...

jalonso (Level 11 Godfather) @ 4/9/2007 12:03
I think so since it doesn't say otherwise...hmmm...

Evil-Ville (Level 1 Thug) @ 4/9/2007 09:02
No limit on unique tiles? Does that mean that every single tile can be unique?

rats (Level 1 Gangster) @ 4/9/2007 03:49
cave story comes to mind.

OMGFossil (Level 6 Yonkyu) @ 4/9/2007 02:52
i might enter this i did like a million sprites of this kind over the weekend so yeah

Dra_chan (Level 8 Shodan) @ 4/9/2007 01:13
This challenge is really hard! Can't wait to see what everybody does :P

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